The three-meter hero of the computer game Dota 2 was created by a master from the Braslav region

The three-meter hero of the computer game Dota 2 was created by a master from the Braslav region

The master from the town of Druya, Braslav district, Edgar Milashevich created a three-meter hero of the computer game Dota2.

Typically, these are heroes with very strong spells, which sometimes easily kill the hero. They are very good at the beginning, but not always useful in the end. These slippery and mobile guys are able to get away from any danger. Their abilities can give them invisibility, or teleport to short distances. In this way, damage or death can be avoided.

In addition to all of the above, there are also objects (Artifacts). There is no sense in telling them directly. You need to understand that each of the objects gives its own specific properties: To begin with, I want to say that Dota 2 is the implementation of the “DotA” card for Warcraft 3 in a separate client. I think that you don’t need to talk about the release date of the game, who developed, who invented.

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