The better Ramses and his new team will play, the more we get
Virtus.pro General Manager Roman Dvoryankin commented on the transfer of Roman Kuznaryov’s RAMZEs to Evil Geniuses, and also explained what factors affect the price of pro-players.
Midgame-heroes abrade the peak of their usefulness by the middle of the game, but in a number of ways they begin to concede Core-heroes in the later stages. As a rule, this is a hero with a complex line, Offlaner (ofliner). Often the hero from the center line also belongs to this type. The gameplay is a competition of two teams consisting of three or five people. One team is the Light side, the second is the Dark side. Each side has its own set of heroes.
Early game-heroes are strong at the beginning of the game due to various disables, slowdowns, healing, etc. As a rule, they have a useful ultimatum ability, which is very effective at an early stage and in the middle of a game, and a number of heroes have a late stage. Heroes of this type are little dependent on items, or just get a not-so-significant bonus on items like heroes of Core type.